Arnold renderer

April 28, 2011 10:53 am 1 comment
Share this:

Here you can see some videos containing information on Arnold render engine.

More fun with Softimage Lagoa and coffee cup!
2.8 Million Particles – Created with the Softimage 2011, Rendered with Arnold for Softimage. Motion blur and depth of field on third shot.
Hardware used:
Dell Precision T5500 Dual Quad Core Workstation 12 gigs RAM
Nvidia Quadro 5000 Firmi based
Sim time: Thanksgiving weekend, Render time: ~6 hours for all 1000 frames.

Mark Schoennagel of Autodesk shows off a sneak peek of a beta version of Arnold, rendering insanely fast inside of Softimage. 3,200,000 spheres rendered with an ambient occlusion shader in mere seconds.

This is a small clip from a long webinar recently hosted on the Autodesk website.

A two minutes long video with a few ICE simulations that were made in order to test version 1.1 of emFlock as well as the new SItoA beta from “solid angle” (the guys who made Arnold) together with SI 2011.5.
Sorry for the lame bib-bib-bib music, there wasn’t enough time to do something nicer.

Note(I):
Arnold was used for the main renderings for two reasons.
1) it is fast, uses not much RAM and is really easy to setup (you get good results in no time). All those things are really good when you only have a single render machine and lack self-motivation when it comes to tweak shaders.
2) the current Arnold and SItoA versions were also tested for certain things.

Note(II):
The titles were rendered with emRPC v.3.05, because of the small particle size (smaller than a pixel).
emRPC is well suited and fast with that kind of particles (the titles render in less than a second per frame in 1280×720) and produces flicker free sequences, no matter how small the particles get.

Note(III):
The particles in this video are animated with emFlock v.1.1. Latter has had a severe “heart transplantation”:
The octree algorithm was entirely re-programmed and the multithreading was improved.
The simulation time for the big orange point cloud with 1 million particles was about 4-5 seconds per frame (approx. two and a half hours for the 2000 frames).

Share this:

Comments

comments

1 Comment

Leave a Reply


Latest articles:

  • Making of Making of Office Building II

    Making of Office Building II

    Hi! My name is Alvaro Gentile, I’m CG artist and architect from Montevideo, Uruguay. I started as a freelance in 2002, and in 2006 I founded ARS www.ars-estudio.com with my partner Rodrigo Barreto. We currently develop images mainly for real estate and architectural studies, but also occasionally to advertising companies. This is office building project, developed in July 2011 for a local architectural firm. I want to give thank to Render Spirit to propose me to make this making-of and [...]

    Read more →
  • Download Pickup3D models

    Pickup3D models

    Pickup3D vol.1 collection was just released. All about Pickup3D vol.1 collection on their website www.pickup3d.com There is also a little contest where you can win Pickup3D vol.1 collection, more info on : http://www.facebook.com/Pickup3d Pickup3d vol_1 from pickup3d on Vimeo.

    Read more →
  • Featured Making of Tutorials Making of the House of da moos

    Making of the House of da moos

    Introduction I studied graphics-design in Rostock, Germany. There I made my first experience with 3D design and it became obvious to me that I want to do it professionally. In November 2008 I started working for the lichtecht company in Hamburg, Germany. That´s where I learned all about 3d-modeling, animation, simulation, texturing and architectures. Thanks for all the know-how to the whole lichtecht team! We always try to find new ways to make our renderings look more realistic and search [...]

    Read more →
  • Facebook spotlights Image of the day Yongsan International Business District

    Yongsan International Business District

    Yongsan skyscrapers in Korea visualized by D-focus studio. Very emotional feeling in these images provided by this studio reminds me Luxigon’s style. What do You think?

    Read more →
  • Image of the day Restaurant interior visualizations

    Restaurant interior visualizations

    Diego Querol published his new interior visualizations. Check out these awesome images connecting perfect lights, materials and compositions.

    Read more →
  • Making of Videos Moving stills – tutorial

    Moving stills – tutorial

    Welcome to the brand new tutorial by Viz-people! In this video you can learn how to edit static images and make them live! No need to wait long hours anymore for brute-force fullHD rendering taking several days ;) Image provided by FlyingArchitecture visualization services.

    Read more →
  • Featured Making of Making-Of ADN Offices by Beauty and The Bit

    Making-Of ADN Offices by Beauty and The Bit

    Author: Beauty and The Bit Hi friends of Render Spirit. We are Beauty and The Bit, a young visualization studio based in Madrid (Spain) and founded by Victor Bonafonte, architect and CG Artist. We´re architects specialized in narrating, suggesting and evoking architectural spaces through images. We believe each image has to tell its own story, a singular and personal one which manages to get to the observer´s heart. An image which doesn´t leave your senses indifferent. We count with professionals [...]

    Read more →
  • Download Videos Timelapse skies collection by Viz-people

    Timelapse skies collection by Viz-people

    Viz-people added a new collection to their repository – timelapse skies. To be honest – this is the product I was waiting for! Adding moving skies to visualizations was never easier. This is the sample video from the collection: And this is the product in use: Awesome, isn’t it? Get timelapse skies in Viz-people store.

    Read more →