Cebas releases finalRender R2 for Maya

October 25, 2010 11:54 am 1 comment
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Cebas releases finalRender R2 for Maya

Cebas has released a new version of finalRender Stage-2 for Maya, adding a new toolset intended to make shader authoring accessible even to non-TDs.

The new ShaderGrind system – surely one of the best names for a new 3D technology in recent years – creates a kind of ‘empty shader’ to which properties can be assigned directly from the Attribute Editor. The software then compiles and runs the new shader on the fly at render time.

(via CGchannel)

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