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<channel>
	<title>RenderSpirit</title>
	<atom:link href="http://www.renderspirit.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.renderspirit.com</link>
	<description>your daily dose of CG news</description>
	<lastBuildDate>Wed, 16 May 2012 16:26:38 +0000</lastBuildDate>
	<language>en</language>
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		<title>Rupp Arena, Lexington (NBBJ 2012) &#8211; MIR</title>
		<link>http://www.renderspirit.com/rupp-arena-lexington-nbbj-2012-mir/</link>
		<comments>http://www.renderspirit.com/rupp-arena-lexington-nbbj-2012-mir/#comments</comments>
		<pubDate>Wed, 16 May 2012 16:25:30 +0000</pubDate>
		<dc:creator>Silvia</dc:creator>
				<category><![CDATA[Image of the day]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[MIR]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.renderspirit.com/?p=3672</guid>
		<description><![CDATA[Interior &#8211; after the fireworks Interior &#8211; the fans Images provided by MIR.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.renderspirit.com/images/2012/05/arena.jpg" rel="lightbox[3672]" title="Rupp Arena, Lexington (NBBJ 2012) - MIR"><img src="http://www.renderspirit.com/images/2012/05/arena.jpg" alt="" width="1051" height="547" class="alignnone size-full wp-image-3673" /></a><br />
Interior &#8211; after the fireworks</p>
<p><a href="http://www.renderspirit.com/images/2012/05/arena2.jpg" rel="lightbox[3672]" title="Rupp Arena, Lexington (NBBJ 2012) - MIR"><img src="http://www.renderspirit.com/images/2012/05/arena2.jpg" alt="" width="976" height="549" class="alignnone size-full wp-image-3674" /></a><br />
Interior &#8211; the fans</p>
<p>Images provided by <a href="http://www.mir.no/#/p_preview/839/After-The-Fireworks" target="_blank">MIR</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Housing project in Talence (France) &#8211; MOTYW</title>
		<link>http://www.renderspirit.com/housing-project-in-talence-france-motyw/</link>
		<comments>http://www.renderspirit.com/housing-project-in-talence-france-motyw/#comments</comments>
		<pubDate>Mon, 14 May 2012 18:26:25 +0000</pubDate>
		<dc:creator>Silvia</dc:creator>
				<category><![CDATA[Image of the day]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[motyw]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.renderspirit.com/?p=3655</guid>
		<description><![CDATA[Housing project in Talence, France credits: Executive Creative Director: Pawel Podwojewski Art Director / Lead Digital Artist: Dmitriy Belozertsev Postproduction: Pawel Podwojewski Project has been included to CHAOS GROUP Architectural demo reel 2011. Images provided by MOTYW.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.renderspirit.com/images/2012/05/housing12.jpg" rel="lightbox[3655]" title="Housing project in Talence (France) - MOTYW"><img src="http://www.renderspirit.com/images/2012/05/housing12.jpg" alt="" width="599" height="446" class="alignnone size-full wp-image-3660" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/housing2.jpg" rel="lightbox[3655]" title="Housing project in Talence (France) - MOTYW"><img src="http://www.renderspirit.com/images/2012/05/housing2.jpg" alt="" width="599" height="447" class="alignnone size-full wp-image-3661" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/housing3.jpg" rel="lightbox[3655]" title="Housing project in Talence (France) - MOTYW"><img src="http://www.renderspirit.com/images/2012/05/housing3.jpg" alt="" width="597" height="553" class="alignnone size-full wp-image-3662" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/housing4.jpg" rel="lightbox[3655]" title="Housing project in Talence (France) - MOTYW"><img src="http://www.renderspirit.com/images/2012/05/housing4.jpg" alt="" width="598" height="497" class="alignnone size-full wp-image-3663" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/housing5.jpg" rel="lightbox[3655]" title="Housing project in Talence (France) - MOTYW"><img src="http://www.renderspirit.com/images/2012/05/housing5.jpg" alt="" width="598" height="449" class="alignnone size-full wp-image-3664" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/housing6.jpg" rel="lightbox[3655]" title="Housing project in Talence (France) - MOTYW"><img src="http://www.renderspirit.com/images/2012/05/housing6.jpg" alt="" width="598" height="446" class="alignnone size-full wp-image-3665" /></a></p>
<p><iframe src="http://player.vimeo.com/video/23261130?byline=0&amp;portrait=0" width="625" height="352" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Housing project in Talence, France</p>
<p>credits:<br />
Executive Creative Director: Pawel Podwojewski<br />
Art Director / Lead Digital Artist: Dmitriy Belozertsev<br />
Postproduction: Pawel Podwojewski</p>
<p>Project has been included to CHAOS GROUP Architectural demo reel 2011.</p>
<p>Images provided by <a href="http://www.motyw.org/37192/410729/work/housing-in-talence" target="_blank">MOTYW</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Guillaume Favre &#8211; Tower Of Dreams and Longings</title>
		<link>http://www.renderspirit.com/guillaume-favre-tower-of-dreams-and-longings/</link>
		<comments>http://www.renderspirit.com/guillaume-favre-tower-of-dreams-and-longings/#comments</comments>
		<pubDate>Fri, 11 May 2012 10:14:25 +0000</pubDate>
		<dc:creator>RenderSpirit</dc:creator>
				<category><![CDATA[Image of the day]]></category>
		<category><![CDATA[memorial]]></category>
		<category><![CDATA[Tower]]></category>

		<guid isPermaLink="false">http://www.renderspirit.com/?p=3645</guid>
		<description><![CDATA[The &#8220;Turm des Träume und Sehnsüchte&#8221; -Tower Of Dreams and Longings &#8211; was a gift from the city of Luxembourg to the city of Trier. It rises 19m into the sky leading the visitor into a poetic discovery of the environment, including the names of European cities to which it focuses to. Author: Guillaume Favre.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.renderspirit.com/images/2012/05/guillaume_favre_towerOfDream_portfolio_01.jpg" rel="lightbox[3645]" title="guillaume_favre_towerOfDream_portfolio_01"><img src="http://www.renderspirit.com/images/2012/05/guillaume_favre_towerOfDream_portfolio_01-625x769.jpg" alt="" title="guillaume_favre_towerOfDream_portfolio_01" width="625" height="769" class="aligncenter size-large wp-image-3646" /></a></p>
<p>The &#8220;Turm des Träume und Sehnsüchte&#8221; -Tower Of Dreams and Longings &#8211; was a gift from the city of Luxembourg to the city of Trier. It rises 19m into the sky leading the visitor into a poetic discovery of the environment, including the names of European cities to which it focuses to.<br />
Author: <a href="http://guillaumefavre.com/portfolio/tower_of_dreams/" target="_blank">Guillaume Favre</a>.</p>
<p><a href="http://www.renderspirit.com/images/2012/05/guillaume_favre_towerOfDream_portfolio_02.jpg" rel="lightbox[3645]" title="guillaume_favre_towerOfDream_portfolio_02"><img src="http://www.renderspirit.com/images/2012/05/guillaume_favre_towerOfDream_portfolio_02-625x468.jpg" alt="" title="guillaume_favre_towerOfDream_portfolio_02" width="625" height="468" class="aligncenter size-large wp-image-3647" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/guillaume_favre_towerOfDream_portfolio_03.jpg" rel="lightbox[3645]" title="guillaume_favre_towerOfDream_portfolio_03"><img src="http://www.renderspirit.com/images/2012/05/guillaume_favre_towerOfDream_portfolio_03-625x605.jpg" alt="" title="guillaume_favre_towerOfDream_portfolio_03" width="625" height="605" class="aligncenter size-large wp-image-3648" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/guillaume_favre_towerOfDream_portfolio_04.jpg" rel="lightbox[3645]" title="guillaume_favre_towerOfDream_portfolio_04"><img src="http://www.renderspirit.com/images/2012/05/guillaume_favre_towerOfDream_portfolio_04-625x468.jpg" alt="" title="guillaume_favre_towerOfDream_portfolio_04" width="625" height="468" class="aligncenter size-large wp-image-3649" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/guillaume_favre_towerOfDream_portfolio_05.jpg" rel="lightbox[3645]" title="guillaume_favre_towerOfDream_portfolio_05"><img src="http://www.renderspirit.com/images/2012/05/guillaume_favre_towerOfDream_portfolio_05-625x468.jpg" alt="" title="guillaume_favre_towerOfDream_portfolio_05" width="625" height="468" class="aligncenter size-large wp-image-3650" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stitch Meshes for Modeling Knitted Clothing</title>
		<link>http://www.renderspirit.com/stitch-meshes-for-modeling-knitted-clothing/</link>
		<comments>http://www.renderspirit.com/stitch-meshes-for-modeling-knitted-clothing/#comments</comments>
		<pubDate>Fri, 11 May 2012 08:34:00 +0000</pubDate>
		<dc:creator>RenderSpirit</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[cloth]]></category>
		<category><![CDATA[fabric]]></category>
		<category><![CDATA[generating]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[stitch]]></category>

		<guid isPermaLink="false">http://www.renderspirit.com/?p=3631</guid>
		<description><![CDATA[Images by cemyuksel.com Try to imagine the power of Marvelous Designer, enhanced with this awesome program for generating stitched patterns on mesh surfaces. The future of cloth simulating is here.]]></description>
			<content:encoded><![CDATA[<p><em>Images by <a href="http://www.cemyuksel.com/research/stitchmeshes/" target="_blank">cemyuksel.com</a></em></p>
<p><a href="http://www.renderspirit.com/images/2012/05/stitchmesh.jpg" rel="lightbox[3631]" title="stitchmesh"><img src="http://www.renderspirit.com/images/2012/05/stitchmesh-625x442.jpg" alt="" title="stitchmesh" width="625" height="442" class="alignnone size-large wp-image-3632" /></a></p>
<p>Try to imagine the power of Marvelous Designer, enhanced with this awesome program for generating stitched patterns on mesh surfaces. The future of cloth simulating is here.</p>
<p><iframe width="625" height="454" src="http://www.youtube.com/embed/NG5C_a6rxrY" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://www.renderspirit.com/images/2012/05/alien-cables.jpg" rel="lightbox[3631]" title="alien-cables"><img src="http://www.renderspirit.com/images/2012/05/alien-cables.jpg" alt="" title="alien-cables" width="250" height="500" class="alignleft size-full wp-image-3633" /></a> <a href="http://www.renderspirit.com/images/2012/05/alien.jpg" rel="lightbox[3631]" title="alien"><img src="http://www.renderspirit.com/images/2012/05/alien.jpg" alt="" title="alien" width="250" height="500" class="alignright size-full wp-image-3634" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/overview.jpg" rel="lightbox[3631]" title="overview"><img src="http://www.renderspirit.com/images/2012/05/overview.jpg" alt="" title="overview" width="500" height="150" class="aligncenter size-full wp-image-3636" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/patterns.jpg" rel="lightbox[3631]" title="patterns"><img src="http://www.renderspirit.com/images/2012/05/patterns.jpg" alt="" title="patterns" width="500" height="166" class="aligncenter size-full wp-image-3637" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/sheep.jpg" rel="lightbox[3631]" title="sheep"><img src="http://www.renderspirit.com/images/2012/05/sheep.jpg" alt="" title="sheep" width="500" height="500" class="aligncenter size-full wp-image-3638" /></a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Substance Designer</title>
		<link>http://www.renderspirit.com/substance-designer/</link>
		<comments>http://www.renderspirit.com/substance-designer/#comments</comments>
		<pubDate>Thu, 10 May 2012 23:36:41 +0000</pubDate>
		<dc:creator>RenderSpirit</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[generating]]></category>
		<category><![CDATA[parametric]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[textures]]></category>

		<guid isPermaLink="false">http://www.renderspirit.com/?p=3625</guid>
		<description><![CDATA[Have you ever heard about Substance Designer by Allegorithmic? Watch this video and let us know what You think about this great tool for making high quality textures for gaming, architecture or design.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.renderspirit.com/images/2012/05/substance1.jpg" rel="lightbox[3625]" title="substance"><img src="http://www.renderspirit.com/images/2012/05/substance1-625x269.jpg" alt="" title="substance" width="625" height="269" class="alignnone size-large wp-image-3626" /></a></p>
<p>Have you ever heard about <a href="http://www.allegorithmic.com/products/designer2lite/overview" target="_blank">Substance Designer by Allegorithmic</a>? Watch this video and let us know what You think about this great tool for making high quality textures for gaming, architecture or design.</p>
<p><iframe width="625" height="348" src="http://www.youtube.com/embed/ScttSShgXlw" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://www.renderspirit.com/images/2012/05/substance21.jpg" rel="lightbox[3625]" title="substance2"><img src="http://www.renderspirit.com/images/2012/05/substance21-625x260.jpg" alt="" title="substance2" width="625" height="260" class="alignnone size-large wp-image-3627" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ENI Headquarters (UN Studio 2011) – MIR</title>
		<link>http://www.renderspirit.com/eni-headquarters-un-studio-2011-mir/</link>
		<comments>http://www.renderspirit.com/eni-headquarters-un-studio-2011-mir/#comments</comments>
		<pubDate>Tue, 08 May 2012 14:10:12 +0000</pubDate>
		<dc:creator>RenderSpirit</dc:creator>
				<category><![CDATA[Image of the day]]></category>
		<category><![CDATA[archviz]]></category>
		<category><![CDATA[Italy]]></category>
		<category><![CDATA[Milano]]></category>
		<category><![CDATA[MIR]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.renderspirit.com/?p=3618</guid>
		<description><![CDATA[Stroll in the Park Jellyfish Reception ENI Lunchbreak Arriving in Milan From Taxi Competition entry for the ENI headquarters in Milano. Images provided by MIR.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.renderspirit.com/images/2012/05/milano11.jpg" rel="lightbox[3618]" title="milano1"><img src="http://www.renderspirit.com/images/2012/05/milano11-625x296.jpg" alt="" title="milano1" width="625" height="296" class="alignnone size-large wp-image-3619" /></a><br />
Stroll in the Park</p>
<p><a href="http://www.renderspirit.com/images/2012/05/milano21.jpg" rel="lightbox[3618]" title="milano2"><img src="http://www.renderspirit.com/images/2012/05/milano21-625x352.jpg" alt="" title="milano2" width="625" height="352" class="alignnone size-large wp-image-3620" /></a><br />
Jellyfish Reception</p>
<p><a href="http://www.renderspirit.com/images/2012/05/milano31.jpg" rel="lightbox[3618]" title="milano3"><img src="http://www.renderspirit.com/images/2012/05/milano31-625x352.jpg" alt="" title="milano3" width="625" height="352" class="alignnone size-large wp-image-3621" /></a><br />
ENI Lunchbreak</p>
<p><a href="http://www.renderspirit.com/images/2012/05/milano41.jpg" rel="lightbox[3618]" title="milano4"><img src="http://www.renderspirit.com/images/2012/05/milano41-625x367.jpg" alt="" title="milano4" width="625" height="367" class="alignnone size-large wp-image-3622" /></a><br />
Arriving in Milan</p>
<p><a href="http://www.renderspirit.com/images/2012/05/milano51.jpg" rel="lightbox[3618]" title="milano5"><img src="http://www.renderspirit.com/images/2012/05/milano51-625x263.jpg" alt="" title="milano5" width="625" height="263" class="alignnone size-large wp-image-3623" /></a><br />
From Taxi</p>
<p>Competition entry for the ENI headquarters in Milano.</p>
<p>Images provided by <a href="http://www.mir.no/#/p_preview/826/Stroll-in-the-Park" target="_blank">MIR</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Making-of Smith House</title>
		<link>http://www.renderspirit.com/making-of-smith-house/</link>
		<comments>http://www.renderspirit.com/making-of-smith-house/#comments</comments>
		<pubDate>Mon, 07 May 2012 17:53:36 +0000</pubDate>
		<dc:creator>RenderSpirit</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Making of]]></category>
		<category><![CDATA[3D archviz]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[architectural]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[Konstantinos Anninos]]></category>
		<category><![CDATA[photoshop]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://www.renderspirit.com/?p=3591</guid>
		<description><![CDATA[Article written by Konstantinos Anninos. Making-of Smith House Hello my friends, I am Konstantinos Anninos (aka annkos) and I’m going to share with you my workflow of the Smith house project. I used 3D Max and Vray for rendering, for post-processing work I always use Photoshop. Introduction First of all, I would like to mention that Smith house is an amazing house designed by the great Architect Richard Meier. I didn’t try to make the exactly same environment, but to [...]]]></description>
			<content:encoded><![CDATA[<p>Article written by Konstantinos Anninos.</p>
<p><a href="http://www.renderspirit.com/images/2012/05/smith-new31.jpg" rel="lightbox[3591]" title="smith-new3"><img src="http://www.renderspirit.com/images/2012/05/smith-new31-625x634.jpg" alt="" title="smith-new3" width="625" height="634" class="alignnone size-large wp-image-3592" /></a></p>
<p><strong>Making-of Smith House</strong></p>
<p>Hello my friends, I am Konstantinos Anninos (aka annkos) and I’m going to share with you my workflow of the Smith house project. I used 3D Max and Vray for rendering, for post-processing work I always use Photoshop.</p>
<p><strong>Introduction</strong></p>
<p>First of all, I would like to mention that Smith house is an amazing house designed by the great Architect Richard Meier. I didn’t try to make the exactly same environment, but to add my thoughts and ideas to the house as well – especially in the interior. So let’s start!</p>
<p><strong>General settings</strong></p>
<p>Nothing new to mention here, I use gamma 2,2 with standard 3DS Max render window and Centimeters for units.</p>
<p><a href="http://www.renderspirit.com/images/2012/05/units1.jpg" rel="lightbox[3591]" title="units"><img src="http://www.renderspirit.com/images/2012/05/units1.jpg" alt="" title="units" width="595" height="416" class="aligncenter size-full wp-image-3595" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/gamma1.jpg" rel="lightbox[3591]" title="gamma"><img src="http://www.renderspirit.com/images/2012/05/gamma1.jpg" alt="" title="gamma" width="547" height="546" class="aligncenter size-full wp-image-3596" /></a></p>
<p><strong>Modeling</strong></p>
<p>I downloaded the basic Smith house 3D model from <a href="http://www.greatbuildings.com/" target="_blank">greatbuildings.com</a>, but I made a lot of corrections (we can even say I rebuilt it) as the model had a lot of faults. After that, I used Ivy generator and from Peter Guthrie’s grass tutorial I modeled some grass blades that were scattered with Itoo Forest pack. Trees are from Archmodels collections and also I downloaded some interior furniture from <a href="http://www.bebitalia.it/" target="_blank">bebitalia.it</a>. A lot of people asked me some questions about grass and ground, so I want to give You some tips about them.</p>
<p>Actually my ground has 3 layers that gives more realism to the scene. <strong>First layer</strong> is the basic soil ground for which I used a V-Ray displacement with small amount, then the <strong>second layer</strong> is some dry ivy to give my ground some wood sticks from the ground and the <strong>third layer</strong> is the grass itself, but I have to mention that I left some spaces between the grass so I can show the ground and ivy. You can see my scatter settings in the image.</p>
<p>Grass settings:</p>
<p><a href="http://www.renderspirit.com/images/2012/05/grass-settings1.jpg" rel="lightbox[3591]" title="grass-settings"><img src="http://www.renderspirit.com/images/2012/05/grass-settings1-625x382.jpg" alt="" title="grass-settings" width="625" height="382" class="alignnone size-large wp-image-3597" /></a></p>
<p>Ivy overview:</p>
<p><a href="http://www.renderspirit.com/images/2012/05/Ivy-all1.jpg" rel="lightbox[3591]" title="Ivy-all"><img src="http://www.renderspirit.com/images/2012/05/Ivy-all1-625x694.jpg" alt="" title="Ivy-all" width="625" height="694" class="alignnone size-large wp-image-3598" /></a></p>
<p>Interior furniture:</p>
<p><a href="http://www.renderspirit.com/images/2012/05/interior-stuff1.jpg" rel="lightbox[3591]" title="interior-stuff"><img src="http://www.renderspirit.com/images/2012/05/interior-stuff1-625x768.jpg" alt="" title="interior-stuff" width="625" height="768" class="alignnone size-large wp-image-3599" /></a></p>
<p>Exterior camera:</p>
<p><a href="http://www.renderspirit.com/images/2012/05/viewport11.jpg" rel="lightbox[3591]" title="viewport1"><img src="http://www.renderspirit.com/images/2012/05/viewport11-625x692.jpg" alt="" title="viewport1" width="625" height="692" class="alignnone size-large wp-image-3600" /></a></p>
<p>Interior camera:</p>
<p><a href="http://www.renderspirit.com/images/2012/05/interior-screen1.jpg" rel="lightbox[3591]" title="interior-screen"><img src="http://www.renderspirit.com/images/2012/05/interior-screen1.jpg" alt="" title="interior-screen" width="619" height="686" class="alignnone size-full wp-image-3601" /></a></p>
<p><strong>Texturing</strong></p>
<p>Nothing special here, just my basic workflow that contains diffuse, reflect, bump and displacement sometimes. Here are some examples.</p>
<p>Grass material:</p>
<p><a href="http://www.renderspirit.com/images/2012/05/grass-material-all1.jpg" rel="lightbox[3591]" title="grass-material-all"><img src="http://www.renderspirit.com/images/2012/05/grass-material-all1-625x755.jpg" alt="" title="grass-material-all" width="625" height="755" class="alignnone size-large wp-image-3602" /></a></p>
<p>Soil Material:</p>
<p><a href="http://www.renderspirit.com/images/2012/05/grass-soil-general1.jpg" rel="lightbox[3591]" title="grass-soil-general"><img src="http://www.renderspirit.com/images/2012/05/grass-soil-general1-625x655.jpg" alt="" title="grass-soil-general" width="625" height="655" class="alignnone size-large wp-image-3603" /></a></p>
<p>Wall material:</p>
<p><a href="http://www.renderspirit.com/images/2012/05/wall-material1.jpg" rel="lightbox[3591]" title="wall-material"><img src="http://www.renderspirit.com/images/2012/05/wall-material1-625x458.jpg" alt="" title="wall-material" width="625" height="458" class="alignnone size-large wp-image-3604" /></a></p>
<p><strong>Lighting</strong></p>
<p>For the lighting, I used HDRI in Dome + V-Ray Sun for both exterior and interior lighting, but for interior render the Sun and dome were rotated a bit to get more lighting inside. I downloaded HDRI for free from here <a href="http://www.hdrlabs.com" target="_blank">hdrlabs.com</a>.</p>
<p><a href="http://www.renderspirit.com/images/2012/05/lighitng.jpg" rel="lightbox[3591]" title="lighitng"><img src="http://www.renderspirit.com/images/2012/05/lighitng-625x309.jpg" alt="" title="lighitng" width="625" height="309" class="alignnone size-large wp-image-3611" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/total-lighting1.jpg" rel="lightbox[3591]" title="total-lighting"><img src="http://www.renderspirit.com/images/2012/05/total-lighting1-625x480.jpg" alt="" title="total-lighting" width="625" height="480" class="alignnone size-large wp-image-3612" /></a></p>
<p><strong>Render settings</strong></p>
<p>I used very basic settings in V-Ray, check them out here:</p>
<p><a href="http://www.renderspirit.com/images/2012/05/render-settings-all1.jpg" rel="lightbox[3591]" title="render-settings-all"><img src="http://www.renderspirit.com/images/2012/05/render-settings-all1-625x927.jpg" alt="" title="render-settings-all" width="625" height="927" class="alignnone size-large wp-image-3613" /></a></p>
<p>Post Process </p>
<p>As always, I give a lot of time to post process until I am happy with the result. As my standard workflow I use Nik software, Magic Bullets and I add some chromatic aberration, vignetting, sharpen and selective colors tools. You can see some of my technics in an older video I&#8217;ve created some time ago:</p>
<p><iframe src="http://player.vimeo.com/video/11935062?byline=0&amp;portrait=0" width="625" height="320" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Now back to the article:</p>
<p><a href="http://www.renderspirit.com/images/2012/05/mainview1-vs-post1.jpg" rel="lightbox[3591]" title="mainview1 vs post"><img src="http://www.renderspirit.com/images/2012/05/mainview1-vs-post1-625x393.jpg" alt="" title="mainview1 vs post" width="625" height="393" class="alignnone size-large wp-image-3608" /></a></p>
<p>And that’s it! I hope my tutorial gives you some good information. Thanks for watching and for sharing as well!</p>
<p><a href="http://www.renderspirit.com/images/2012/05/grass-closeup31.jpg" rel="lightbox[3591]" title="grass-closeup3"><img src="http://www.renderspirit.com/images/2012/05/grass-closeup31-625x694.jpg" alt="" title="grass-closeup3" width="625" height="694" class="alignnone size-large wp-image-3606" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/mainview1-2-sm1.jpg" rel="lightbox[3591]" title="mainview1-2-sm"><img src="http://www.renderspirit.com/images/2012/05/mainview1-2-sm1-625x798.jpg" alt="" title="mainview1-2-sm" width="625" height="798" class="alignnone size-large wp-image-3607" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/smith-int61.jpg" rel="lightbox[3591]" title="smith-int6"><img src="http://www.renderspirit.com/images/2012/05/smith-int61-625x692.jpg" alt="" title="smith-int6" width="625" height="692" class="alignnone size-large wp-image-3609" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/view3-new-sm1.jpg" rel="lightbox[3591]" title="view3-new-sm"><img src="http://www.renderspirit.com/images/2012/05/view3-new-sm1-625x694.jpg" alt="" title="view3-new-sm" width="625" height="694" class="alignnone size-large wp-image-3610" /></a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Kopke Condo &amp; Building by Jacinto Monteiro</title>
		<link>http://www.renderspirit.com/kopke-condo-building-by-jacinto-monteiro/</link>
		<comments>http://www.renderspirit.com/kopke-condo-building-by-jacinto-monteiro/#comments</comments>
		<pubDate>Sat, 05 May 2012 19:05:47 +0000</pubDate>
		<dc:creator>RenderSpirit</dc:creator>
				<category><![CDATA[Facebook spotlights]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[architectural]]></category>
		<category><![CDATA[archviz]]></category>
		<category><![CDATA[house]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.renderspirit.com/?p=3584</guid>
		<description><![CDATA[As seen in V-Ray Workshop Group on Facebook. Images provided by Jacinto Monteiro.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.renderspirit.com/images/2012/05/jacinto-moreiro-11.jpg" rel="lightbox[3584]" title="jacinto-moreiro-1"><img src="http://www.renderspirit.com/images/2012/05/jacinto-moreiro-11-625x390.jpg" alt="" title="jacinto-moreiro-1" width="625" height="390" class="alignnone size-large wp-image-3585" /></a></p>
<p>As seen in <a href="https://www.facebook.com/groups/211512085574821/" target="_blank">V-Ray Workshop Group on Facebook</a>. Images provided by Jacinto Monteiro.</p>
<p><a href="http://www.renderspirit.com/images/2012/05/jacinto-moreiro-21.jpg" rel="lightbox[3584]" title="jacinto-moreiro-2"><img src="http://www.renderspirit.com/images/2012/05/jacinto-moreiro-21-625x390.jpg" alt="" title="jacinto-moreiro-2" width="625" height="390" class="alignnone size-large wp-image-3586" /></a></p>
<p><a href="http://www.renderspirit.com/images/2012/05/jacinto-moreiro-31.jpg" rel="lightbox[3584]" title="jacinto-moreiro-3"><img src="http://www.renderspirit.com/images/2012/05/jacinto-moreiro-31-625x390.jpg" alt="" title="jacinto-moreiro-3" width="625" height="390" class="alignnone size-large wp-image-3587" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hafjell &#8211; Hille Strandskogen 2012 &#8211; MIR</title>
		<link>http://www.renderspirit.com/hafjell-hille-strandskogen-2012-mir/</link>
		<comments>http://www.renderspirit.com/hafjell-hille-strandskogen-2012-mir/#comments</comments>
		<pubDate>Wed, 02 May 2012 20:58:34 +0000</pubDate>
		<dc:creator>Silvia</dc:creator>
				<category><![CDATA[Image of the day]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[MIR]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.renderspirit.com/?p=3250</guid>
		<description><![CDATA[From the forest Terrace High standard cabin in the norwegian mountains Images provided by MIR.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.renderspirit.com/images/2012/05/forest.jpg" rel="lightbox[3250]" title="Hafjell - Hille Strandskogen 2012 - MIR"><img class="alignnone size-large wp-image-3251" src="http://www.renderspirit.com/images/2012/05/forest-625x387.jpg" alt="" width="625" height="387" /></a><br />
From the forest</p>
<p><a href="http://www.renderspirit.com/images/2012/05/forest2.jpg" rel="lightbox[3250]" title="Hafjell - Hille Strandskogen 2012 - MIR"><img class="alignnone size-large wp-image-3252" src="http://www.renderspirit.com/images/2012/05/forest2-625x326.jpg" alt="" width="625" height="326" /></a><br />
Terrace</p>
<p>High standard cabin in the norwegian mountains</p>
<p>Images provided by <a href="http://mir.no/#/p_preview/832/From-the-Forest" target="_blank">MIR</a>.</p>
<div></div>
<div></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Jakub Goda- Showreel 2012</title>
		<link>http://www.renderspirit.com/jakub-goda-showreel-2012/</link>
		<comments>http://www.renderspirit.com/jakub-goda-showreel-2012/#comments</comments>
		<pubDate>Tue, 01 May 2012 20:48:51 +0000</pubDate>
		<dc:creator>RenderSpirit</dc:creator>
				<category><![CDATA[Gallery]]></category>
		<category><![CDATA[2012]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[jakub goda]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[showreel]]></category>

		<guid isPermaLink="false">http://www.renderspirit.com/?p=3246</guid>
		<description><![CDATA[Talented Slovak 3D artist &#8211; Jakub Goda &#8211; created this fascinating showreel from his more or less commercial works.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.renderspirit.com/images/2012/05/goda.jpg" rel="lightbox[3246]" title="goda"><img class="alignnone size-large wp-image-3247" title="goda" src="http://www.renderspirit.com/images/2012/05/goda-625x342.jpg" alt="" width="625" height="342" /></a></p>
<p>Talented Slovak 3D artist &#8211; <a href="http://www.jakubgoda.com/" target="_blank">Jakub Goda</a> &#8211; created this fascinating showreel from his more or less commercial works.</p>
<p><iframe src="http://player.vimeo.com/video/40778074" frameborder="0" width="625" height="352"></iframe></p>
<div></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
	</channel>
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